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Reposition



Discipline: psychoportation (Teleportation) [Network]; Level: Nomad 6, Tactician 6

MANIFESTING

Display: auditory, material
Manifesting Time: 1 standard action

EFFECT

Range: Medium (100 ft. + 10 ft./lvl.)
Target: 1 willing creature / 2 levels
Duration: instantaneous
Saving Throw: Will negates (harmless); see text; Power Resistance: Yes (harmless); see text
Power Points: 11

Reposition and Network

Because reposition carries the Network descriptor, willing targets within the manifester’s collective, but outside of the range of the power may be repositioned, but their final destination must be within the power’s stated range (100 ft. + 10 ft./level.) from the manifester’s initial location. Additionally, the manifester himself can be affected by reposition if he has the collective class feature, but all range measurements are made from the manifester’s starting location, not his final location.

DESCRIPTION

You instantly reposition each willing target anywhere within Medium range (100 ft. + 10 ft./lvl.) from your location to which you have line of effect. This does not provoke attacks of opportunity for the creatures moved. The destination must be a valid space; this power cannot reposition creatures inside of another creature, a boulder, or some other solid structure, etc., although it could reposition a creature through a wall, as long as the manifester has line of effect to the destination, or reposition a creature underwater, midair, or over a bonfire. Attempts to reposition a creature into a harmful situation allow the creature a save.

Augment: This power may be augmented in the following ways.

1. If you spend 6 additional power points, you may target unwilling creatures.

2. If you spend 8 additional power points, you may manifest this power as an immediate action.

Section 15: Copyright Notice
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.