Trapfinder’s Focus

School divination; Level alchemist 2, bard 2, sorcerer/wizard 2

CASTING

Casting Time 1 standard action
Components V, S, F (masterwork thieves’ tools worth 100 gp)

EFFECT

Range personal
Target you
Duration 1 minute/level (D)

DESCRIPTION

If you don’t have the trapfinding class ability, this spell grants you the trapfinding ability of a rogue of half your character level.

If you have the trapfinding ability granted by class levels, however, this spell grants you a +5 competence bonus on all Disable Device checks made to disarm mechanical (but not magical) traps. While under the effects of this spell, whenever you trigger a trap by rolling poorly on a Disable Device check, you may roll a second Disable Device check. This new roll uses the same modifiers as the first roll. If your second roll is high enough to avoid accidentally springing the trap, you avoid setting it off, but still fail to disarm it. Each time you take advantage of this feature, the remaining duration of the spell is reduced by 1 minute—if less than a minute’s worth of duration remains, the spell ends as soon as you reroll your Disable Device check.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Pathfinder Society Field Guide. © 2011, Paizo Publishing, LLC. Authors: Erik Mona, Mark Moreland, Russ Taylor, and Larry Wilhelm.

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