Owl’s Wisdom

School transmutation; Level alchemist 2, cleric/oracle 2, druid 2, medium 2, paladin 2, psychic 2, ranger 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2

CASTING

Casting Time 1 standard action
Components V, S, M/DF (feathers or droppings from an owl)

EFFECT

Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes

DESCRIPTION

The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding the usual benefit to Wisdom-related skills. Clerics, druids, and rangers (and other Wisdom-based spellcasters) who receive owl’s wisdom do not gain any additional bonus spells for the increased Wisdom, but the save DCs for their spells increase.

Owl’s Wisdom, Mass

School transmutation; Level cleric/oracle 6, druid 6, psychic 6, shaman 6, sorcerer/wizard 6, summoner 4, unchained summoner 6; Mystery lore 6

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target One creature/level, no two of which can be more than 30 ft. apart

EFFECT

This spell functions like owl’s wisdom, except that it affects multiple creatures.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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