Destroy Identity (Combat, Critical)

You can use your weapons to mar your opponents’ most distinctive characteristics.

Prerequisite(s): Critical Focus, base attack bonus +11, worshiper of an evil deity.

Benefit(s): Whenever you confirm a critical hit against an opponent, in addition to dealing critical damage as normal, you maim your target so much that it takes 2 points of Charisma damage and becomes staggered for 1 round.

Combat Trick

Note If using the optional Stamina Pool rules, the following trick may be used with this feat.

Combat Trick: When you confirm a critical hit against an opponent, you can spend 4 stamina points to increase the Charisma damage that opponent takes from Destroy Identity to 1d3+1 points.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, Jerome Virnich.

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