Charismatic

A charismatic exerts a supernatural influence on others merely through the sound of his voice. He can exhort allies to great feats of courage and daring, and bolster the weak of heart and hand. Most charismatics travel the land, preaching their faith and urging others to convert. A few charismatics lead crusades against unbelievers. Others attempt to use their powers of persuasion to urge congregations to do good.

Inspiring Word (Sp)

The charismatic receives the inspiring word power of the Nobility domain even if he does not choose that domain. A charismatic with the Nobility domain can use inspiring word an additional 2 times per day and gains a +4 bonus to his leadership score at 8th level.

Spontaneous Casting

A charismatic does not gain the ability to spontaneously cast cure or inflict spells by sacrificing prepared spells.

However, a charismatic can spontaneously cast the following spells by sacrificing a prepared spell of the noted level or above.

1st levelbless
2nd levelaid
3rd levelprayer
4th levelsending
5th levelatonement
6th levelheroes’ feast
7th levelmass hold person
8th levelmass charm monster
9th levelmass hold monster

Leadership (Ex)

At 7th level, a charismatic gains Leadership as a bonus feat

Section 15: Copyright Notice

Divine Favor: the Cleric. Author: Stefen Styrsky Copyright 2011, Open Design LLC, www.koboldquarterly.com.

scroll to top